iOS app development
Native, high-performance iOS apps built for your audience.
We create feature-rich iOS and Android mobile apps regardless of the platform choice.
Native, high-performance iOS apps built for your audience.
Customized Android apps that meet your business requirements.
One codebase for Android and iOS from ideation to store release.
From ideation to release in stores with full-cycle support.
Reliable, scalable back-ends powering your mobile apps.
Intuitive, engaging mobile interfaces.
Guidance on stack, architecture and delivery.
Integrations with third-party tools and APIs.
Post-launch bug fixes, updates and performance.
Reusable code and highly maintainable iOS applications.
One codebase for Android, iOS, web and desktop.
Efficient cross-platform apps from a single codebase.
Robust, secure apps in the Java ecosystem.
Modular, reusable code and legacy interoperability.
Portugal · Healthcare, global market (USA first). As part of the 3-year AtmoCube project, we rewrote the iOS app in Swift, did all the testing and created dashboards and alerts. (5 months, 4 engineers + 1 QA.)
Australia · Fitness. We rewrote the app using Django and React, recreating and correcting the previous behavior for a smooth transition.
Feel free to book a discovery call — we'll get back to you in 24 hours.
Both are options. Native Swift for iOS and Java or Kotlin for Android give full access to each platform and suit apps with heavy performance or hardware demands. With Flutter or React Native, one codebase serves both Android and iOS, which usually gets a startup to market sooner. We help you choose based on features, budget, team skills and long-term plans.
Cost depends on the number of platforms, the number and complexity of screens, backend needs such as accounts, payments or real-time data, integrations with third-party tools and APIs, design depth and testing on real devices. Two native apps generally take more effort than one cross-platform codebase. We reply within 24 hours of your request and give an estimate after a discovery call.
Yes. Most mobile apps rely on a server for accounts, data, notifications and integrations, so we build reliable, scalable back-ends together with the app, plus dashboards and alerts where the business needs them. On the AtmoCube air quality project, for example, we rewrote the iOS app in Swift, handled all the testing and created dashboards and alerts.
Yes. On AtmoCube, 4 engineers and 1 QA rewrote the iOS app in Swift over 5 months. For Recomposer, a fitness app, we rewrote the product with Django and React, recreating and correcting the previous behavior so the switch was smooth for users. A takeover starts with a review of the current code, which tells us whether to refactor or rewrite.
Full-cycle mobile development runs from ideation to release in the stores, so we prepare release builds and go through store review with you. After launch we offer maintenance and support, including bug fixes, updates and performance improvements, so the app keeps working as operating systems, devices and your product change.
We are ready to begin your project within 3 days. With 150+ software developers, we can put together iOS, Android or cross-platform engineers, designers and QA without a hiring cycle on your side. First comes a discovery call about your idea, users and priorities; then we propose a team and a plan for the first release.
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